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Main - Missions | Ships | Weapons | Worlds - Artemis | Confed | Diphidia | Rebel | Turin | UGE | Starbound

The 5 Starbound Shipping missions are spread throughout 3 stages:

- 1 introductory mission
- 2 courier missions
- 2 miscellaneous, repeating missions

After completing the introductory mission you will enter the second stage, which consists of 2 courier missions. After completing this stage you will repeatedly be offered missions from stage 3, which have a relatively low level of difficulty.


STAGE 1 - introductory mission

Help Starbound Shipping

Mission intro: Two men at the next table are arguing. "I'm telling ya, Jenkins," one of them is saying, "We don't have the capacity to run this excess today!" The other one notices you staring at them. "Hey, you're the captain of the <PSN>, aren't you?" he asks. "Interested in an easy 10,000 credits?"

Available on any Confederate stellar.
Available in the spaceport bar.
Random factor is 20%.

Return destination is any Confederate stellar.

Cargo type is Parcels.
Cargo is picked up at mission start.
Cargo is dropped off at return destination.

Payment is 10,000 credits.

You can abort this mission.


STAGE 2 - courier missions

Ferry Important Documents

Mission intro: Snatches of conversation drift over from the table next to you. "...rush job... pirates... lucrative..." One of the table's occupants - a Starbound Shipping officer, you realize - glances in your direction. "Hey look, there's <PN>," she says to her partner. "Remember that job a while back? Hey captain, you want another job?"

Available on any Confederate stellar.
Available in the spaceport bar.
Random factor is 20%.

Return destination is any Confederate stellar.

Cargo type is Documents.
Cargo is picked up at mission start.
Cargo is dropped off at return destination.

Auxiliary ship type is Wimpy Pirate Fighters.
Auxiliary ship amount is 1.
Auxiliary ship will appear at mission start.
Auxiliary ship will follow you.

Payment is 15,000 credits.

You have 60 days to complete this mission.

You can abort this mission.

Dangerous Courier Mission

Mission intro: A Starbound Shipping representative sits down next to you. "Hello, captain," he greets you. "Twice in the past you've helped my company. Now, we have a rather dangerous mission for you. Are you interested?"

Available on any Confederate stellar.
Available in the spaceport bar.
Random factor is 20%.
Combat rating: ± mostly harmless.

Travel destination is Spica.
Return destination is any Confederate stellar.

Cargo type is Uridium.
Cargo amount is random.
Cargo is picked up at travel destination.
Cargo is dropped off at return destination.

Special ship type is Bounty Hunters.
Special ship amount is 4.
Special ships will appear at mission start.
Special ships will follow you.

Payment is 35,000 credits.

You can abort this mission.


STAGE 3 - smuggling missions

Escort Courier to <RST>

Mission intro: A Starbound Shipping rep approaches you. "Ah look, it's <PN>," he says. "We have another - potentially dangerous - mission for you. Are you interested?"

Available on any Confederate stellar.
Available in the spaceport bar.
Random factor is 15%.
Combat rating: ± average.

Return destination is any Confederate stellar.

Special ship type is Starbound Couriers.
Special ship amount is 1.
Special ship will appear at mission start.
Special ship must be escorted.

Auxiliary ship type is ConEx Fighters.
Auxiliary ship amount is 1.
Auxiliary ship supply is infinite.
Auxiliary ship will appear at mission start.
Auxiliary ship will follow you.

Payment is 30,000 credits.

You can abort this mission.

Commerce Raid

Mission intro: A man wearing a Starbound Shipping uniform approaches your table. "Captain, we need your help again," he says. "We have a dangerous mission coming up, and we'd like you to fly it. Are you interested?"

Available on any Confederate stellar.
Available in the spaceport bar.
Random factor is 10%.
Combat rating: ± above average.

Return destination is any Confederate stellar.

Special ship type is ConEx Couriers.
Special ship amount is 3.
Special ships will appear at return destination.

Auxiliary ship type is ConEx Defenders.
Auxiliary ship amount is 2.
Auxiliary ship supply is infinite.
Auxiliary ships will appear at return destination.

Payment is 50,000 credits.

You can abort this mission.


Main - Missions | Ships | Weapons | Worlds - Artemis | Confed | Diphidia | Rebel | Turin | UGE | Starbound